There are various interpret -ations of "fun" in a place like Second Life. It's fun to shop; it's fun to explore; it's fun to build; it's fun to get together with friends and chat; it's fun to, you know [wink, wink, nudge, nudge]; and for those who appreciate the artistic side of a graphics environment and the time and effort that goes into creating a unique space, it's fun to wander around in a great build.
RPMcar's Car Dealership of the Future
Upon arrival at RPMcar's "Car Dealer of the Future", you are greeted by a pair of Rosie lookalike robots, a slew of cars that look like extras from an old installment of The Twilight Zone and the distinctive red and white 1950s deco that spelled "crusin' for burgers" back when your mom was just knee-high to a grasshopper. Indeed, the cars are slick - but wander to your left as you marvel at the assembly line, where you can have that demo car constructed around your avatar while you ride through the process. Once you survive that, try out the obstacle course, or pull in for servicing at Workshop Parking. Hey, where's my jet pack?